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Network live 11,620 servers online 32,393 players aboard 69 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

fp-audit-probe

Offline 207.148.89.197:28015 checked 30d ago

Tracking number · connect
Wipe progress · wiped 30d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 500 players now 0% full
07-day averagepeak –
#16,905ranktop 71%
30d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 29 Sep, 03:38 UTC 04:38 UK · 30d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average 147 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 130 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 15 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average 18 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 15 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 45 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does fp-audit-probe compare with other Rust servers in the rankings?

A seven-day player-hours count places fp-audit-probe at #16,905: the top 71% of every ranked server.

What is the current population on fp-audit-probe?

At the moment fp-audit-probe is offline, having last been seen 30 days ago.

Server rules

On what map does fp-audit-probe take place?

The map on fp-audit-probe is procedural, produced by the game.

Which settings and rules apply on fp-audit-probe?

No gather rate appears in the name of fp-audit-probe. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is fp-audit-probe based?

You will find no region published by fp-audit-probe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 207.148.89.197:28015.

Is fp-audit-probe up, and how good is its uptime?

The current status for fp-audit-probe is offline, last seen 30 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 29 September 2026.

On what Rust version does fp-audit-probe operate?

The version on fp-audit-probe is Rust network protocol 2633 and build 165217, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What happens on fp-audit-probe when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does fp-audit-probe reset its map?

Its rhythm cannot yet be told: too few of fp-audit-probe's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 30 days 1 hours.

Tags and listings

Where does fp-audit-probe appear across the Rust Wipe Tracker lists and filters?

You will find fp-audit-probe on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on fp-audit-probe?

gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags fp-audit-probe publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join fp-audit-probe?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 207.148.89.197:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp500
Max players The server has 500 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.