POOPOOLOOPOO
Online 207.174.104.89:21001 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 270 / 325
- Rustoria.co - EU East Long 331 / 425
- Rusty Moose |EU Main| 856 / 1000
- Rustafied.com - EU Friday 51 / 100
- Rustoria.co - EU Main 924 / 1000
- Rustoria.co - EU East Medium 759 / 800
Quick answers
From the figures on this page.
Player count
What is the ranking of POOPOOLOOPOO against other Rust servers?
A seven-day player-hours count places POOPOOLOOPOO at #15,269: the top 68% of every ranked server.
What is the current population on POOPOOLOOPOO?
The current count is 0 players on 10 slots for POOPOOLOOPOO. The seven-day average for this server is 0 players.
Map and rules
What is the current map on POOPOOLOOPOO?
The game generates the procedural map on POOPOOLOOPOO at size 3,000 with seed 1. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on POOPOOLOOPOO?
The name of POOPOOLOOPOO gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of POOPOOLOOPOO?
You will find no region published by POOPOOLOOPOO. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 207.174.104.89:21001 is its address.
What is the performance like on POOPOOLOOPOO?
Averaged over the last 48 hours, server fps was 144, with a low of 119. Buildings, deployables and all the rest of the world pushed its entity count as high as 47,419. 2,788 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
How reliable is POOPOOLOOPOO, and is it currently online?
You can find POOPOOLOOPOO online at present. The uptime it reports puts its last restart at about 9 days 2 hours ago. 90% is the uptime for the last 7 full days, up for 151 of 168 hours. 20 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does POOPOOLOOPOO operate?
On Linux, POOPOOLOOPOO runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does POOPOOLOOPOO wipe, and at what times?
There are too few of POOPOOLOOPOO's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 9 days 16 hours have passed since this world was made.
Server tags
Where does POOPOOLOOPOO appear in Rust Wipe Tracker lists and filters?
You will find POOPOOLOOPOO on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on POOPOOLOOPOO?
Read off the game's server browser, the tags for POOPOOLOOPOO are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to POOPOOLOOPOO?
Enter client.connect 207.174.104.89:21001 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.