Terabit.io
Online 207.174.41.154:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 22 Oct, 21:12 UTC 22:12 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct, 23:39 UTC 00:39 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 6.9 days
- Players before
- 0
-
Fri 9 Oct, 20:07 UTC 21:07 UK · 19d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6.1 days
- Players before
- 0
-
Thu 1 Oct, 21:06 UTC FW 22:06 UK · 27d agoForce wipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 8 days
- Players before
- 0
-
Thu 24 Sep, 21:06 UTC 22:06 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
-
Fri 18 Sep, 02:56 UTC 03:56 UK · 41d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 6.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 309 / 375
- Rustoria.co - EU East Long 316 / 325
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 30 / 250
- Rustafied.com - EU Friday 48 / 100
- Rustoria.co - EU East Medium 154 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of Terabit.io against other Rust servers?
In the top 37% of all ranked servers sits Terabit.io, at #8,309 on hours played over seven days.
What is the current population on Terabit.io?
At the moment 0 players are on Terabit.io, which has 40 slots. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 14:00 UTC, averaging 1 players.
Rules and settings
What is the current map on Terabit.io?
Generated by the game with seed 1330446348, the procedural map on Terabit.io is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Terabit.io, and what settings does it run?
You will not find a gather rate in the name of Terabit.io. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Terabit.io based?
No region is published by Terabit.io. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 207.174.41.154:28015 is its address.
Does Terabit.io perform well?
The 48-hour average for server fps stands at 203, never dipping below 170. The world held as many as 70,602 entities: buildings, deployables and the rest. 3,310 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Terabit.io up, and how good is its uptime?
Terabit.io is up and online at the moment. Its reported uptime suggests a restart roughly 6 days 10 hours ago. 94% is the uptime for the last 7 full days, up for 158 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Terabit.io using?
The version on Terabit.io is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on Terabit.io?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 15 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 2 it had fallen below half where the crowd did not hold.
On what schedule does Terabit.io reset its map?
No next wipe can be predicted for Terabit.io, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 6 days 12 hours have passed since this world was made.
Server tags
Where does Terabit.io appear in Rust Wipe Tracker lists and filters?
You will find Terabit.io on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Terabit.io?
The game's server browser picks up these Terabit.io tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Terabit.io?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 207.174.41.154:28015.