Rizzles Media Server (private)
Offline 207.206.226.70:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 43 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 48 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 17 / 700
- RustSpain.com | EU Main 1 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Rizzles Media Server (private) against other Rust servers?
In the top 59% of all ranked servers sits Rizzles Media Server (private), at #13,116 on hours played over seven days.
Is Rizzles Media Server (private) busy at the moment?
At the moment Rizzles Media Server (private) is offline, having last been seen 7 days 5 hours ago.
Server rules
On what map does Rizzles Media Server (private) take place?
A procedural map, generated by the game, is what Rizzles Media Server (private) runs.
What settings and rules should you know for Rizzles Media Server (private)?
The name of Rizzles Media Server (private) gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
About the server
What location does Rizzles Media Server (private) run from?
You will find no region published by Rizzles Media Server (private). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 207.206.226.70:28015.
Is Rizzles Media Server (private) up, and how good is its uptime?
Offline for now: Rizzles Media Server (private) was last seen 7 days 5 hours ago. 1% is the uptime for the last 7 full days, up for 1 of 168 hours. It was first seen by Rust Wipe Tracker on 21 October 2026.
On what Rust version does Rizzles Media Server (private) operate?
Rust network protocol 2634 and build 167781 on Windows is what Rizzles Media Server (private) runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Rizzles Media Server (private) wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Rizzles Media Server (private)'s wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 8 days 5 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Rizzles Media Server (private) part of?
These Rust Wipe Tracker lists take Rizzles Media Server (private): Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on Rizzles Media Server (private)?
gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Rizzles Media Server (private) publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Rizzles Media Server (private)?
Enter client.connect 207.206.226.70:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.