Dook's Dungeon
Online 207.216.54.49:28025 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 10h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 10hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 45 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 173 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 75 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 10 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 153 / 1000
Quick answers
From the figures on this page.
Population
How does Dook's Dungeon compare with other Rust servers in the rankings?
Over the past seven days, Dook's Dungeon has climbed to #12,194 for player hours, putting it in the top 55% of all ranked servers.
Is Dook's Dungeon busy at the moment?
Checking now: 0 players on 500 slots at Dook's Dungeon. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
What is the current map on Dook's Dungeon?
Size 4,500 and seed 1337420 define the procedural map Dook's Dungeon runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Dook's Dungeon?
No gather rate appears in the name of Dook's Dungeon. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Dook's Dungeon?
No region is published by Dook's Dungeon. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 207.216.54.49:28025 is its address.
Does Dook's Dungeon perform well?
Averaged over the last 48 hours, server fps was 119, with a low of 49. The world held as many as 124,093 entities: buildings, deployables and the rest. The highest memory reading was 3,686 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is Dook's Dungeon up, and how good is its uptime?
You can find Dook's Dungeon online at present. The uptime it reports puts its last restart at about 18 hours ago. 99% is the uptime for the last 7 full days, up for 166 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Dook's Dungeon using?
Rust network protocol 2635 and build 168909 on Linux is what Dook's Dungeon runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Dook's Dungeon wipe? What schedule does it follow?
From the force wipe, Dook's Dungeon's next wipe is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 49 days 5 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Dook's Dungeon part of?
The Rust Wipe Tracker lists that include Dook's Dungeon are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind Dook's Dungeon?
Dook's Dungeon and 1 other server we track both publish a keithscomputers.ca hostname, which points to the same operator in all likelihood.
How should you read the tags on Dook's Dungeon?
Read off the game's server browser, the tags for Dook's Dungeon are: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Dook's Dungeon?
Enter client.connect 207.216.54.49:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/bG9qzKBW.