Skip to the page
Network live 11,665 servers online 44,308 players aboard 102 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Divine Nation

Online 207.48.196.211:28015 checked 8m ago

Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 17h · high confidence
0/ 75 players now 0% full
07-day averagepeak 2
#6,266ranktop 28%
26d agolast wipeno schedule published
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 17h.

The force wipe · high confidence
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 17hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 17h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 19:40 UTC FW 20:40 UK · 26d ago
    Force wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average 300 / 350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average 21 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average 38 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 141 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 52 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 48 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does Divine Nation compare with other Rust servers in the rankings?

In the top 28% of all ranked servers sits Divine Nation, at #6,266 on hours played over seven days.

Is Divine Nation busy at the moment?

At the moment 0 players are on Divine Nation, which has 75 slots. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 03:00 UTC, averaging 1 players.

Map and rules

What is the current map on Divine Nation?

Size 4,000 and seed 12619 define the procedural map Divine Nation runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for Divine Nation?

The name of Divine Nation gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

About the server

In which region is Divine Nation based?

You will find no region published by Divine Nation. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 207.48.196.211:28015.

How smoothly does Divine Nation run?

Server fps over the last 48 hours averaged 109; the lowest was 96. The world held as many as 93,556 entities: buildings, deployables and the rest. The highest memory reading was 3,345 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of Divine Nation, and is it online?

Right now, Divine Nation is online. About 4 days 6 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is Divine Nation using?

Rust network protocol 2635 and build 168909 on Linux is what Divine Nation runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does Divine Nation handle its wipe days?

At their busiest, its recent wipes drew an average of 2 players. After 1 hours the latest wipe's crowd hit its peak.

On what schedule does Divine Nation reset its map?

The only wipe Divine Nation takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 26 days 6 hours.

Server tags

Where does Divine Nation appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Divine Nation are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Divine Nation?

The game's server browser picks up these Divine Nation tags: gmvanilla (Game mode): Vanilla survival gameplay; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join Divine Nation?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 207.48.196.211:28015. https://divinenation.com is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp75
Max players Slot count: 75.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.