tttest
Offline 208.102.148.67:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 17h.
The force wipe · high confidenceComing wipes
- 7d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
- 13d 21hWed 11 Nov, 23:17 UTC23:17 UK
- 27d 21hWed 25 Nov, 23:17 UTC23:17 UK
- 35d 17hThu 3 Dec, 19:00 UTC19:00 UKFW
- 41d 21hWed 9 Dec, 23:17 UTC23:17 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 17hNext wipe expected · the force wipe
-
Wed 14 Oct, 23:17 UTC 00:17 UK · 14d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 30 Sep, 22:47 UTC 23:47 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 14 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 27 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 31 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 18 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 2 / 1000
Quick answers
From the figures on this page.
Population
How does tttest compare with other Rust servers in the rankings?
In the top 59% of all ranked servers sits tttest, at #12,856 on hours played over seven days.
What is the current population on tttest?
At the moment tttest is offline, having last been seen 13 days 5 hours ago.
Map and rules
What settings and rules should you know for tttest?
You will not find a gather rate in the name of tttest. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
In which region is tttest based?
There is no region published for tttest. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 208.102.148.67:28015.
How reliable is tttest, and is it currently online?
Offline for now: tttest was last seen 13 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 17 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does tttest operate?
Rust network protocol 2634 and build 167781 on Windows is what tttest runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does tttest handle its wipe days?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does tttest wipe, and at what times?
You will find tttest wiping every other Wednesday at 23:17 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 14 days 2 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is tttest part of?
The Rust Wipe Tracker lists that include tttest are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on tttest?
gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags tttest publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join tttest?
Enter client.connect 208.102.148.67:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.