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Network live 11,767 servers online 80,614 players aboard 151 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[RD] TEST SERVER

Online 208.103.169.136:28010 checked 13m ago

quad monthly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 4h · high confidence
0/ ? players now
07-day averagepeak –
#15,432ranktop 69%
25d agolast wipemonthly schedule
8d 4hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123411:0016:0021:0003:0008:0013:00

Hourly average and peak, UTC.

Server performance

01020304011:0016:0021:0003:0008:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 4h.

The force wipe · high confidence
7.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 8d 4hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 4hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 4h
    Next wipe expected · the force wipe
  2. Fri 2 Oct, 15:31 UTC 16:31 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Fri 25 Sep, 13:59 UTC 14:59 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    7.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Help desk

Quick answers

From the figures on this page.

Player activity

How does [RD] TEST SERVER compare with other Rust servers in the rankings?

Over the past seven days, [RD] TEST SERVER has climbed to #15,432 for player hours, putting it in the top 69% of all ranked servers. Ranked against other quad servers, it comes in at #626.

What is the current population on [RD] TEST SERVER?

At the moment 0 players are on [RD] TEST SERVER. For the last seven days the average player count was 0.

Map and rules

On what map does [RD] TEST SERVER take place?

Size 5,200 covers the custom map on [RD] TEST SERVER, whose file is published for download from this page.

Which settings and rules apply on [RD] TEST SERVER?

You will not find a gather rate in the name of [RD] TEST SERVER. A group may hold 4 players at most (quad). You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is [RD] TEST SERVER based?

No region is published by [RD] TEST SERVER. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 208.103.169.136:28010.

What is the performance like on [RD] TEST SERVER?

The 48-hour average for server fps stands at 30, never dipping below 30. The world held as many as 49,781 entities: buildings, deployables and the rest. Memory use peaked at 5,254 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is [RD] TEST SERVER up, and how good is its uptime?

[RD] TEST SERVER is up and online at the moment. The uptime it reports puts its last restart at about 26 hours ago. 33% is the uptime for the last 7 full days, up for 56 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 20 September 2026.

What Rust version is [RD] TEST SERVER using?

On Linux, [RD] TEST SERVER runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on [RD] TEST SERVER?

The average busiest point of its recent wipes was 1 players. After 46 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 4.

On what schedule does [RD] TEST SERVER reset its map?

The only wipe [RD] TEST SERVER takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 25 days 23 hours. Its tags carry a monthly wipe schedule.

Server tags

Where does [RD] TEST SERVER appear across the Rust Wipe Tracker lists and filters?

You will find [RD] TEST SERVER on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How should you read the tags on [RD] TEST SERVER?

The game's server browser picks up these [RD] TEST SERVER tags: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): It holds 0 slots; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join [RD] TEST SERVER?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 208.103.169.136:28010. https://rustdecay.com/ is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players It holds 0 slots.
ts4
Group limit Team size caps at 4.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

rustmaps
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.