Rust
Online 208.113.211.37:28015 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 12 Oct, 14:11 UTC 15:11 UK · 17d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 186 / 250
- Rustoria.co - EU East Long 244 / 300
- Rusty Moose |EU Main| 669 / 800
- Rustafied.com - EU Friday 34 / 100
- Rustoria.co - EU Main 753 / 900
- Rustoria.co - EU East Medium 626 / 725
Quick answers
From the figures on this page.
Population
Where does Rust place among Rust servers?
Over the past seven days, Rust has climbed to #15,276 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on Rust?
At the moment 0 players are on Rust, which has 10 slots. Averaged over the past week: 0 players.
Rules and settings
Which map is active on Rust?
The map on Rust is procedural, produced by the game.
What settings and rules should you know for Rust?
You will not find a gather rate in the name of Rust. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Rust?
You will find no region published by Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 208.113.211.37:28015.
What is the uptime of Rust, and is it online?
You can find Rust online at present. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Rust operate?
The version on Rust is Rust network protocol 2634 and build 167584, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does Rust handle its wipe days?
0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
How often does Rust wipe, and at what times?
To tell its rhythm we would need more of Rust's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 17 days 8 hours have passed since this world was made.
Tags and listings
Where does Rust appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rust: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Rust?
Read off the game's server browser, the tags for Rust are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Rust?
Enter client.connect 208.113.211.37:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.