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Network live 11,715 servers online 68,833 players aboard 119 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

CDT Rust Server

Offline 208.115.196.4:28080 checked 7h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
37-day averagepeak 12
#1,864ranktop 8%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0246813:0021:0005:0013:0021:0005:00

Hourly average and peak, UTC.

Server performance

010020030040013:0021:0005:0013:0021:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 21 Oct, 15:41 UTC 16:41 UK · 6d ago
    Wipe delivered
    Peak
    12
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 180 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 173 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 143 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 16 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 49 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does CDT Rust Server compare with other Rust servers in the rankings?

In the top 8% of all ranked servers sits CDT Rust Server, at #1,864 on hours played over seven days.

Is CDT Rust Server busy at the moment?

At the moment CDT Rust Server is offline, having last been seen 7 hours ago. The seven-day figures show an average of 3 players and a peak of 12. The busiest hour over the last 48 hours was 18:00 UTC, averaging 5 players.

Map and rules

On what map does CDT Rust Server take place?

Generated by the game with seed 2121284005, the procedural map on CDT Rust Server is size 2,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on CDT Rust Server?

You will not find a gather rate in the name of CDT Rust Server. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is CDT Rust Server based?

No region is published by CDT Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 208.115.196.4:28080 is its address.

How smoothly does CDT Rust Server run?

Averaged over the last 48 hours, server fps was 225, with a low of 164. The world held as many as 23,481 entities: buildings, deployables and the rest. Memory use peaked at 1,561 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of CDT Rust Server, and is it online?

CDT Rust Server is offline at the moment, with the last sighting 7 hours ago. The uptime it reports puts its last restart at about 23 hours ago. 100% is the uptime for the last 6 full days, up for 144 of 144 hours. It was first seen by Rust Wipe Tracker on 21 October 2026.

On what Rust version does CDT Rust Server operate?

On Windows, CDT Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on CDT Rust Server when wipe day arrives?

12 players is the average peak across its recent wipes. 30 hours after the latest wipe, the crowd reached its peak.

On what schedule does CDT Rust Server reset its map?

To tell its rhythm we would need more of CDT Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 6 days 20 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is CDT Rust Server part of?

You will find CDT Rust Server on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on CDT Rust Server?

Read off the game's server browser, the tags for CDT Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to CDT Rust Server?

Enter client.connect 208.115.196.4:28080 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.