Tin Can Island
Offline 208.115.210.186:27034 checked 1h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 19 Oct, 22:42 UTC 23:42 UK · 9d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 169 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 81 / 700
- RustSpain.com | EU Main 23 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 25 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 265 / 700
Quick answers
From the figures on this page.
Player count
Where does Tin Can Island place among Rust servers?
In the top 56% of all ranked servers sits Tin Can Island, at #12,387 on hours played over seven days.
How many players are on Tin Can Island right now?
At the moment Tin Can Island is offline, having last been seen 1 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Map and rules
Which map is active on Tin Can Island?
Size 4,500 and seed 1337 define the procedural map Tin Can Island runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.
What settings and rules should you know for Tin Can Island?
You will not find a gather rate in the name of Tin Can Island. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does Tin Can Island run from?
There is no region published for Tin Can Island. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 208.115.210.186:27034 is its address.
What is the performance like on Tin Can Island?
The 48-hour average for server fps stands at 40, never dipping below 40. The world held as many as 111,385 entities: buildings, deployables and the rest. 4,018 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
What is the uptime of Tin Can Island, and is it online?
Tin Can Island is offline at the moment, with the last sighting 1 hours ago. The uptime it reports puts its last restart at about 6 days 15 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.
On what Rust version does Tin Can Island operate?
The version on Tin Can Island is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on Tin Can Island?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
When does Tin Can Island wipe? What schedule does it follow?
There are too few of Tin Can Island's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 9 days 14 hours.
Server tags
Where does Tin Can Island appear in Rust Wipe Tracker lists and filters?
You will find Tin Can Island on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Tin Can Island?
Read off the game's server browser, the tags for Tin Can Island are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Tin Can Island?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 208.115.210.186:27034. https://discord.com/invite/TFmMCvE2zh is its website.