Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base
Online 208.115.217.131:28080 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 10:08 UTC 11:08 UK · 12d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 22:51 UTC FW 23:51 UK · 27d agoForce wipe delivered
- Peak
- 2
- Crowd
- halved by day 5
- Lasted
- 14.5 days
- Players before
- 0
-
Thu 17 Sep, 21:23 UTC 22:23 UK · 41d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 14.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes 443 / 400
- Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes 230 / 150
- Atlas - US 2X Monthly | Vanilla+ | No BP Wipes 80 / 150
- EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr 66 / 150
- Magic Rust #18 — Vanilla 2x | Baйп 28.10 902 / 870
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 89 / 1000
Quick answers
From the figures on this page.
Player activity
How does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base compare with other Rust servers in the rankings?
In the top 29% of all ranked servers sits Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, at #6,459 on hours played over seven days.
What is the current population on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Checking now: 0 players on 50 slots at Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 01:00 UTC, averaging 1 players.
Rules and settings
What is the current map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Size 4,500 and seed 1969639430 define the procedural map Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
The name of Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base announces 2x gathering. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is disabled.
Operator and location
What is the location of Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
There is no region published for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 208.115.217.131:28080.
What is the performance like on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Server fps over the last 48 hours averaged 90; the lowest was 65. Buildings, deployables and all the rest of the world pushed its entity count as high as 128,937. Memory use peaked at 3,671 MB. Players feel a rising entity count and low fps as lag.
Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base up, and how good is its uptime?
Right now, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is online. Its reported uptime suggests a restart roughly 42 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base using?
The version on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base handle its wipe days?
2 players is the average peak across its recent wipes. After 13 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 5.
How often does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipe, and at what times?
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 12 days 21 hours.
Server tags
Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base appear across the Rust Wipe Tracker lists and filters?
You will find Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base on the following Rust Wipe Tracker lists: Rust servers with a 2x gather rate, Modded Rust servers and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
The game's server browser picks up these Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Enter client.connect 208.115.217.131:28080 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/Vkpn3UJsaW.