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Network live 11,626 servers online 40,809 players aboard 88 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base

Online 208.115.217.131:28080 checked 9m ago

2x moddedoxide
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak 2
#6,459ranktop 29%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.3 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 10:08 UTC 11:08 UK · 12d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 22:51 UTC FW 23:51 UK · 27d ago
    Force wipe delivered
    Peak
    2
    Crowd
    halved by day 5
    Lasted
    14.5 days
    Players before
    0
  3. Thu 17 Sep, 21:23 UTC 22:23 UK · 41d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    14.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 810 on average 443 / 400
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 601 on average 230 / 150
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average 80 / 150
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average 66 / 150
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average 902 / 870
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average 89 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base compare with other Rust servers in the rankings?

In the top 29% of all ranked servers sits Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, at #6,459 on hours played over seven days.

What is the current population on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Checking now: 0 players on 50 slots at Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 01:00 UTC, averaging 1 players.

Rules and settings

What is the current map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Size 4,500 and seed 1969639430 define the procedural map Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

The name of Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base announces 2x gathering. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is disabled.

Operator and location

What is the location of Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

There is no region published for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 208.115.217.131:28080.

What is the performance like on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Server fps over the last 48 hours averaged 90; the lowest was 65. Buildings, deployables and all the rest of the world pushed its entity count as high as 128,937. Memory use peaked at 3,671 MB. Players feel a rising entity count and low fps as lag.

Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base up, and how good is its uptime?

Right now, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is online. Its reported uptime suggests a restart roughly 42 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base using?

The version on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base handle its wipe days?

2 players is the average peak across its recent wipes. After 13 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 5.

How often does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipe, and at what times?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 12 days 21 hours.

Server tags

Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base appear across the Rust Wipe Tracker lists and filters?

You will find Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base on the following Rust Wipe Tracker lists: Rust servers with a 2x gather rate, Modded Rust servers and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

The game's server browser picks up these Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Enter client.connect 208.115.217.131:28080 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/Vkpn3UJsaW.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.