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Network live 11,817 servers online 87,514 players aboard 401 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Souls.one_testing grounds

Offline 208.115.248.156:28080 checked 16d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 30d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,394ranktop 71%
30d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Tue 29 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 29 Sep, 18:04 UTC 19:04 UK · 30d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 15 Sep, 09:16 UTC 10:16 UK · 44d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    14.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 59 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 96 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 34 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 103 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 346 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Souls.one_testing grounds place among Rust servers?

A seven-day player-hours count places Souls.one_testing grounds at #15,394: the top 71% of every ranked server.

What is the current population on Souls.one_testing grounds?

The last sighting of Souls.one_testing grounds was 16 days 12 hours ago; it is offline right now.

Rules and settings

On what map does Souls.one_testing grounds take place?

Generated by the game with seed 745503023, the procedural map on Souls.one_testing grounds is size 1,622. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for Souls.one_testing grounds?

You will not find a gather rate in the name of Souls.one_testing grounds. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is not active.

Operator and location

In which region is Souls.one_testing grounds based?

No region is published by Souls.one_testing grounds. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 208.115.248.156:28080.

Is Souls.one_testing grounds up, and how good is its uptime?

Souls.one_testing grounds is offline at the moment, with the last sighting 16 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Souls.one_testing grounds operate?

On Windows, Souls.one_testing grounds runs Rust network protocol 2633 and build 163493. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on Souls.one_testing grounds when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the crowd did not hold.

When does Souls.one_testing grounds wipe? What schedule does it follow?

To tell its rhythm we would need more of Souls.one_testing grounds's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 days 3 hours.

Server tags

Where does Souls.one_testing grounds appear in Rust Wipe Tracker lists and filters?

You will find Souls.one_testing grounds on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Souls.one_testing grounds?

The game's server browser picks up these Souls.one_testing grounds tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to Souls.one_testing grounds?

Enter client.connect 208.115.248.156:28080 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Join only if your game runs protocol 2633.
cs163493
Build Build number: 163493.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.