Souls.one_testing grounds
Offline 208.115.248.156:28080 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 29 Sep, 18:04 UTC 19:04 UK · 30d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 15 Sep, 09:16 UTC 10:16 UK · 44d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 14.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 59 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 34 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 103 / 700
- RustSpain.com | EU Main 346 / 350
Quick answers
From the figures on this page.
Player activity
Where does Souls.one_testing grounds place among Rust servers?
A seven-day player-hours count places Souls.one_testing grounds at #15,394: the top 71% of every ranked server.
What is the current population on Souls.one_testing grounds?
The last sighting of Souls.one_testing grounds was 16 days 12 hours ago; it is offline right now.
Rules and settings
On what map does Souls.one_testing grounds take place?
Generated by the game with seed 745503023, the procedural map on Souls.one_testing grounds is size 1,622. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Souls.one_testing grounds?
You will not find a gather rate in the name of Souls.one_testing grounds. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is not active.
Operator and location
In which region is Souls.one_testing grounds based?
No region is published by Souls.one_testing grounds. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 208.115.248.156:28080.
Is Souls.one_testing grounds up, and how good is its uptime?
Souls.one_testing grounds is offline at the moment, with the last sighting 16 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Souls.one_testing grounds operate?
On Windows, Souls.one_testing grounds runs Rust network protocol 2633 and build 163493. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on Souls.one_testing grounds when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the crowd did not hold.
When does Souls.one_testing grounds wipe? What schedule does it follow?
To tell its rhythm we would need more of Souls.one_testing grounds's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 days 3 hours.
Server tags
Where does Souls.one_testing grounds appear in Rust Wipe Tracker lists and filters?
You will find Souls.one_testing grounds on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Souls.one_testing grounds?
The game's server browser picks up these Souls.one_testing grounds tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Souls.one_testing grounds?
Enter client.connect 208.115.248.156:28080 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.