Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters
Online NA 208.52.152.2:6666 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 49% in NA, and #346 of the quad servers (top 42%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 6 Oct, 01:55 UTC 02:55 UK · 22d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 18:27 UTC FW 19:27 UK · 26d agoForce wipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 4.3 days
- Players before
- 0
-
Tue 29 Sep, 04:23 UTC 05:23 UK · 29d agoWipe delivered
- Peak
- 4
- Crowd
- held half
- Lasted
- 2.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/26 15 / 200
- RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA 23 / 150
- RustGames.gg | Lucky Pillars - US EAST 1 22 / 400
- RustGames.gg | Rustcraft Lucky Pillars 0 / 250
- US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID 23 / 100
- Old Gits Gaming 1000x 1 / 100
Quick answers
From the figures on this page.
Player activity
Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters place among Rust servers?
On player hours over the last seven days, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters ranks #5,492 overall and #919 in North America, in the top 25% of all ranked servers. Ranked against other quad servers, it comes in at #346.
What is the current population on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
The current count is 0 players on 5 slots for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters. The seven-day figures show an average of 0 players and a peak of 4. The busiest hour over the last 48 hours was 03:00 UTC, averaging 2 players.
Map and rules
On what map does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters take place?
Size 2,000 and seed 666 define the procedural map Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.
Which settings and rules apply on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
The name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters gives no gather rate. A group may hold 4 players at most (quad). You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
With its NA tag, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters places itself in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 208.52.152.2:6666 is its address.
How smoothly does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?
Averaged over the last 48 hours, server fps was 235, with a low of 227. Buildings, deployables and all the rest of the world pushed its entity count as high as 2,361. The highest memory reading was 2,220 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters up, and how good is its uptime?
You can find Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters online at present. The uptime it reports puts its last restart at about 5 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 29 September 2026.
On what Rust version does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters operate?
Rust network protocol 2635 and build 168909 on Windows is what Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters handle its wipe days?
At their busiest, its recent wipes drew an average of 2 players. After 22 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
When does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters wipe? What schedule does it follow?
There is no next wipe to predict for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 22 days 3 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters part of?
These Rust Wipe Tracker lists take Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad and it appears.
What is the meaning of the server tags on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^e (Minigames): Parkour, Bedwars, arenas and more minigames; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Server browser category: North America are the tags Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 208.52.152.2:6666. You will find its website at https://discord.com/invite/4cvsyzC8wq.
