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Network live 11,809 servers online 80,805 players aboard 104 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

FormVII Testing

Online 208.52.153.221:28015 checked 9m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak 1
#14,810ranktop 67%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 3 Oct, 19:20 UTC 20:20 UK · 25d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 141 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 154 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 119 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 35 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 35 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does FormVII Testing compare with other Rust servers in the rankings?

Over the past seven days, FormVII Testing has climbed to #14,810 for player hours, putting it in the top 67% of all ranked servers.

What is the current population on FormVII Testing?

At the moment 0 players are on FormVII Testing, which has 40 slots. The seven-day figures show an average of 0 players and a peak of 1.

Server rules

What is the current map on FormVII Testing?

Size 1,000 and seed 1337 define the procedural map FormVII Testing runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

What are the rules on FormVII Testing, and what settings does it run?

No gather rate appears in the name of FormVII Testing. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What location does FormVII Testing run from?

There is no region published for FormVII Testing. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 208.52.153.221:28015.

How smoothly does FormVII Testing run?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 5,346. The highest memory reading was 1,230 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is FormVII Testing, and is it currently online?

FormVII Testing is up and online at the moment. About 4 days 23 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does FormVII Testing operate?

On Linux, FormVII Testing runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does FormVII Testing handle its wipe days?

At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does FormVII Testing reset its map?

Its rhythm cannot yet be told: too few of FormVII Testing's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 1 hours.

Tags and filters

Where does FormVII Testing appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include FormVII Testing are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on FormVII Testing?

The game's server browser picks up these FormVII Testing tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join FormVII Testing?

Enter client.connect 208.52.153.221:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players The server has 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.