| DEV | USAF Battlefield
Online NA 208.84.102.73:27015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 02:37 UTC 03:37 UK · 27d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| 58 / 600
- Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air 10 / 200
- SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP 3 / 100
- Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba 0 / 100
- [NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP] 0 / 200
- US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases 1 / 200
Quick answers
From the figures on this page.
Population
Where does | DEV | USAF Battlefield place among Rust servers?
Ranked #15,323 on player hours over the last seven days, | DEV | USAF Battlefield is #1,507 in North America and in the top 69% of all ranked servers.
How many players are on | DEV | USAF Battlefield right now?
At the moment 0 players are on | DEV | USAF Battlefield, which has 40 slots. Averaged over the past week: 0 players.
Server rules
Which map is active on | DEV | USAF Battlefield?
Size 6,000 and seed 1337 define the procedural map | DEV | USAF Battlefield runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on | DEV | USAF Battlefield?
The name of | DEV | USAF Battlefield gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of | DEV | USAF Battlefield?
Its NA tag puts | DEV | USAF Battlefield in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 208.84.102.73:27015 is its address.
What is the performance like on | DEV | USAF Battlefield?
Averaged over the last 48 hours, server fps was 145, with a low of 90. The world held as many as 210,197 entities: buildings, deployables and the rest. 5,777 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is | DEV | USAF Battlefield, and is it currently online?
| DEV | USAF Battlefield is up and online at the moment. Its reported uptime suggests a restart roughly 6 days 7 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is | DEV | USAF Battlefield using?
The version on | DEV | USAF Battlefield is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on | DEV | USAF Battlefield?
2 players is the average peak across its recent wipes. 23 hours after the latest wipe, the crowd reached its peak.
How often does | DEV | USAF Battlefield wipe, and at what times?
To tell its rhythm we would need more of | DEV | USAF Battlefield's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 27 days 8 hours.
Tags and listings
Where does | DEV | USAF Battlefield appear in Rust Wipe Tracker lists and filters?
You will find | DEV | USAF Battlefield on the following Rust Wipe Tracker lists: Modded Rust servers, Rust battlefield servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on | DEV | USAF Battlefield?
The game's server browser picks up these | DEV | USAF Battlefield tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Server browser category: North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join | DEV | USAF Battlefield?
Enter client.connect 208.84.102.73:27015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.