osmium dev w14 (local)
Offline 208.88.69.27:28860 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 8 Oct, 11:42 UTC 12:42 UK · 21d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 193 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- RustSpain.com | EU Main 27 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 283 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of osmium dev w14 (local) against other Rust servers?
Over the past seven days, osmium dev w14 (local) has climbed to #15,886 for player hours, putting it in the top 72% of all ranked servers.
Is osmium dev w14 (local) busy at the moment?
At the moment osmium dev w14 (local) is offline, having last been seen 21 days 2 hours ago.
Rules and settings
On what map does osmium dev w14 (local) take place?
The map on osmium dev w14 (local) is procedural, produced by the game.
What settings and rules should you know for osmium dev w14 (local)?
You will not find a gather rate in the name of osmium dev w14 (local). 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of osmium dev w14 (local)?
No region is published by osmium dev w14 (local). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 208.88.69.27:28860 is its address.
What is the uptime of osmium dev w14 (local), and is it online?
The current status for osmium dev w14 (local) is offline, last seen 21 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 8 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does osmium dev w14 (local) operate?
The version on osmium dev w14 (local) is Rust network protocol 2634 and build 167231, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on osmium dev w14 (local) when wipe day arrives?
At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.
How often does osmium dev w14 (local) wipe, and at what times?
Its rhythm cannot yet be told: too few of osmium dev w14 (local)'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 21 days 2 hours.
Tags and filters
Where does osmium dev w14 (local) appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include osmium dev w14 (local) are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on osmium dev w14 (local)?
Read off the game's server browser, the tags for osmium dev w14 (local) are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join osmium dev w14 (local)?
Enter client.connect 208.88.69.27:28860 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.