osmium dev rel044-contracts (local)
Offline 208.88.69.27:28870 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 22 Oct, 18:39 UTC 19:39 UK · 6d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 22 Oct, 04:19 UTC 05:19 UK · 6d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Sat 10 Oct, 02:49 UTC 03:49 UK · 18d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 12.1 days
- Players before
- 0
-
Thu 8 Oct, 11:12 UTC 12:12 UK · 20d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Population
Where does osmium dev rel044-contracts (local) place among Rust servers?
Over the past seven days, osmium dev rel044-contracts (local) has climbed to #15,426 for player hours, putting it in the top 69% of all ranked servers.
How many players are on osmium dev rel044-contracts (local) right now?
At the moment osmium dev rel044-contracts (local) is offline, having last been seen 6 days ago. The seven-day average for this server is 0 players.
Server rules
Which map is active on osmium dev rel044-contracts (local)?
The game generates the procedural map that osmium dev rel044-contracts (local) runs.
What settings and rules should you know for osmium dev rel044-contracts (local)?
You will not find a gather rate in the name of osmium dev rel044-contracts (local). The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of osmium dev rel044-contracts (local)?
No region is published by osmium dev rel044-contracts (local). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 208.88.69.27:28870 is its address.
What is the uptime of osmium dev rel044-contracts (local), and is it online?
osmium dev rel044-contracts (local) is offline at the moment, with the last sighting 6 days ago. 1% is the uptime for the last 7 full days, up for 2 of 168 hours. It was first seen by Rust Wipe Tracker on 8 October 2026.
On what Rust version does osmium dev rel044-contracts (local) operate?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev rel044-contracts (local) runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on osmium dev rel044-contracts (local) when wipe day arrives?
At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does osmium dev rel044-contracts (local) reset its map?
There is no next wipe to predict for osmium dev rel044-contracts (local): it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 6 days.
Server tags
Where does osmium dev rel044-contracts (local) appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take osmium dev rel044-contracts (local): Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on osmium dev rel044-contracts (local)?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; osmium (Custom tag): The owner or a plugin set this non-standard tag are the tags osmium dev rel044-contracts (local) publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to osmium dev rel044-contracts (local)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 208.88.69.27:28870.