osmium dev w15a (local)
Offline 208.88.69.27:28880 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 133 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 78 / 700
- RustSpain.com | EU Main 48 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 242 / 700
Quick answers
From the figures on this page.
Player activity
Where does osmium dev w15a (local) place among Rust servers?
Over the past seven days, osmium dev w15a (local) has climbed to #15,527 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on osmium dev w15a (local)?
At the moment osmium dev w15a (local) is offline, having last been seen 21 days 3 hours ago.
Map and rules
On what map does osmium dev w15a (local) take place?
The game generates the procedural map that osmium dev w15a (local) runs.
What settings and rules should you know for osmium dev w15a (local)?
No gather rate appears in the name of osmium dev w15a (local). The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of osmium dev w15a (local)?
No region is published by osmium dev w15a (local). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 208.88.69.27:28880 is its address.
Is osmium dev w15a (local) up, and how good is its uptime?
Offline for now: osmium dev w15a (local) was last seen 21 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 8 October 2026.
What Rust version is osmium dev w15a (local) using?
On Linux, osmium dev w15a (local) runs Rust network protocol 2634 and build 167231. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does osmium dev w15a (local) wipe, and at what times?
There are too few of osmium dev w15a (local)'s wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 21 days 3 hours.
Tags and filters
Where does osmium dev w15a (local) appear across the Rust Wipe Tracker lists and filters?
You will find osmium dev w15a (local) on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on osmium dev w15a (local)?
Read off the game's server browser, the tags for osmium dev w15a (local) are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join osmium dev w15a (local)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 208.88.69.27:28880.