osmium dev w16 (local)
Offline 208.88.69.27:28890 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 527 / 550
- Rustoria.co - EU East Long 426 / 450
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU Main 59 / 250
- Rustafied.com - EU Friday 58 / 100
- Rustoria.co - EU East Medium 161 / 200
Quick answers
From the figures on this page.
Population
How does osmium dev w16 (local) compare with other Rust servers in the rankings?
Over the past seven days, osmium dev w16 (local) has climbed to #15,880 for player hours, putting it in the top 72% of all ranked servers.
How many players are on osmium dev w16 (local) right now?
At the moment osmium dev w16 (local) is offline, having last been seen 21 days 2 hours ago.
Map and rules
What is the current map on osmium dev w16 (local)?
The map on osmium dev w16 (local) is procedural, produced by the game.
What settings and rules should you know for osmium dev w16 (local)?
The name of osmium dev w16 (local) gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of osmium dev w16 (local)?
You will find no region published by osmium dev w16 (local). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 208.88.69.27:28890.
What is the uptime of osmium dev w16 (local), and is it online?
osmium dev w16 (local) is offline at the moment, with the last sighting 21 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 8 October 2026.
On what Rust version does osmium dev w16 (local) operate?
On Linux, osmium dev w16 (local) runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does osmium dev w16 (local) wipe, and at what times?
There are too few of osmium dev w16 (local)'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 21 days 2 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is osmium dev w16 (local) part of?
These Rust Wipe Tracker lists take osmium dev w16 (local): Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on osmium dev w16 (local)?
The game's server browser picks up these osmium dev w16 (local) tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to osmium dev w16 (local)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 208.88.69.27:28890.