oxtest-local
Offline 208.88.69.27:28960 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 103 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 151 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 45 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of oxtest-local against other Rust servers?
A seven-day player-hours count places oxtest-local at #15,338: the top 69% of every ranked server.
How many players are on oxtest-local right now?
At the moment oxtest-local is offline, having last been seen 5 days 2 hours ago. The seven-day average for this server is 0 players.
Rules and settings
Which map is active on oxtest-local?
A procedural map, generated by the game, is what oxtest-local runs.
What are the rules on oxtest-local, and what settings does it run?
You will not find a gather rate in the name of oxtest-local. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
In which region is oxtest-local based?
There is no region published for oxtest-local. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 208.88.69.27:28960.
What is the uptime of oxtest-local, and is it online?
oxtest-local is offline at the moment, with the last sighting 5 days 2 hours ago. It was up 0 of 96 hours over the last 4 full days, 0% of the time. 24 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is oxtest-local using?
On Linux, oxtest-local runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does oxtest-local wipe, and at what times?
To tell its rhythm we would need more of oxtest-local's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 5 days 2 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is oxtest-local part of?
These Rust Wipe Tracker lists take oxtest-local: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on oxtest-local?
The game's server browser picks up these oxtest-local tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join oxtest-local?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 208.88.69.27:28960.