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Network live 11,718 servers online 59,183 players aboard 176 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

osmium dev render-ui (local)

Offline 208.88.69.27:28980 checked 20d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 20d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 4 players now 0% full
07-day averagepeak –
#15,867ranktop 72%
20d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 146 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 186 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 76 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 11 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 20 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of osmium dev render-ui (local) against other Rust servers?

A seven-day player-hours count places osmium dev render-ui (local) at #15,867: the top 72% of every ranked server.

What is the current population on osmium dev render-ui (local)?

At the moment osmium dev render-ui (local) is offline, having last been seen 20 days 22 hours ago.

Server rules

On what map does osmium dev render-ui (local) take place?

The map on osmium dev render-ui (local) is procedural, produced by the game.

Which settings and rules apply on osmium dev render-ui (local)?

The name of osmium dev render-ui (local) gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Server details

What location does osmium dev render-ui (local) run from?

You will find no region published by osmium dev render-ui (local). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 208.88.69.27:28980 is its address.

How reliable is osmium dev render-ui (local), and is it currently online?

The current status for osmium dev render-ui (local) is offline, last seen 20 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 8 October 2026.

What Rust version is osmium dev render-ui (local) using?

The version on osmium dev render-ui (local) is Rust network protocol 2634 and build 167231, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

When does osmium dev render-ui (local) wipe? What schedule does it follow?

There are too few of osmium dev render-ui (local)'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 20 days 22 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is osmium dev render-ui (local) part of?

These Rust Wipe Tracker lists take osmium dev render-ui (local): Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on osmium dev render-ui (local)?

The game's server browser picks up these osmium dev render-ui (local) tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join osmium dev render-ui (local)?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 208.88.69.27:28980.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp4
Max players Slot count: 4.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build It runs game build 167231.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.