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Network live 11,665 servers online 44,308 players aboard 99 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Chris Rust Server | ScalaCube

Online 209.192.185.201:2065 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 150 players now 0% full
07-day averagepeak –
#15,411ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 18:39 UTC 19:39 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 18 Sep, 12:32 UTC 13:32 UK · 39d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    21.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 161 on average 28 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 124 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 38 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average 33 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 9 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 11 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does Chris Rust Server | ScalaCube compare with other Rust servers in the rankings?

Over the past seven days, Chris Rust Server | ScalaCube has climbed to #15,411 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on Chris Rust Server | ScalaCube?

The current count is 0 players on 150 slots for Chris Rust Server | ScalaCube. Averaged over the past week: 0 players.

Server rules

On what map does Chris Rust Server | ScalaCube take place?

Generated by the game with seed 8471923, the procedural map on Chris Rust Server | ScalaCube is size 4,250. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Chris Rust Server | ScalaCube?

The name of Chris Rust Server | ScalaCube gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Chris Rust Server | ScalaCube?

You will find no region published by Chris Rust Server | ScalaCube. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 209.192.185.201:2065 is its address.

How smoothly does Chris Rust Server | ScalaCube run?

Averaged over the last 48 hours, server fps was 65, with a low of 33. Buildings, deployables and all the rest of the world pushed its entity count as high as 107,455. Memory use peaked at 9,997 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Chris Rust Server | ScalaCube up, and how good is its uptime?

Right now, Chris Rust Server | ScalaCube is online. Its reported uptime suggests a restart roughly 18 days 5 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Chris Rust Server | ScalaCube operate?

Rust network protocol 2634 and build 167398 on Linux is what Chris Rust Server | ScalaCube runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on Chris Rust Server | ScalaCube when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does Chris Rust Server | ScalaCube reset its map?

To tell its rhythm we would need more of Chris Rust Server | ScalaCube's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 18 days 7 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Chris Rust Server | ScalaCube part of?

These Rust Wipe Tracker lists take Chris Rust Server | ScalaCube: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Chris Rust Server | ScalaCube?

Read off the game's server browser, the tags for Chris Rust Server | ScalaCube are: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join Chris Rust Server | ScalaCube?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 209.192.185.201:2065.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slot count: 150.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.