fghf
Online 209.192.255.166:26721 checked 6m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 168 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 178 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 139 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 53 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of fghf against other Rust servers?
Over the past seven days, fghf has climbed to #15,411 for player hours, putting it in the top 69% of all ranked servers.
Is fghf busy at the moment?
Checking now: 0 players on 40 slots at fghf. The seven-day average for this server is 0 players.
Rules and settings
What is the current map on fghf?
Size 2,000 and seed 425293779 define the procedural map fghf runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for fghf?
You will not find a gather rate in the name of fghf. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is fghf based?
You will find no region published by fghf. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 209.192.255.166:26721 is its address.
Does fghf perform well?
The 48-hour average for server fps stands at 237, never dipping below 230. The world held as many as 14,855 entities: buildings, deployables and the rest. Memory use peaked at 4,216 MB. Players feel a rising entity count and low fps as lag.
Is fghf up, and how good is its uptime?
fghf is up and online at the moment. Its reported uptime suggests a restart roughly 5 days 23 hours ago. 100% is the uptime for the last 5 full days, up for 120 of 120 hours. 22 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does fghf operate?
On Linux, fghf runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does fghf wipe? What schedule does it follow?
There are too few of fghf's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 19 days 15 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is fghf part of?
The Rust Wipe Tracker lists that include fghf are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on fghf?
The game's server browser picks up these fghf tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to fghf?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 209.192.255.166:26721.