test
Offline 209.198.153.29:20000 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 341 / 375
- Rustoria.co - EU East Long 281 / 325
- Rusty Moose |EU Main| 32 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 40 / 100
- Rustoria.co - EU East Medium 122 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of test against other Rust servers?
In the top 70% of all ranked servers sits test, at #15,123 on hours played over seven days.
What is the current population on test?
At the moment test is offline, having last been seen 12 days 10 hours ago.
Server rules
Which map is active on test?
The map on test is procedural, produced by the game.
What settings and rules should you know for test?
You will not find a gather rate in the name of test. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
What is the location of test?
There is no region published for test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 209.198.153.29:20000.
Is test up, and how good is its uptime?
The current status for test is offline, last seen 12 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 October 2026.
On what Rust version does test operate?
The version on test is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does test reset its map?
There are too few of test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 15 hours have passed since this world was made.
Server tags
Where does test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include test are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on test?
Read off the game's server browser, the tags for test are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join test?
Enter client.connect 209.198.153.29:20000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.