Actual real True One Grid 1 Grid | 10/25
Offline NA 209.205.225.2:28020 checked 8h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Saturday 31 October, 18:04 UTC · 18:04 UK, in 2d 23h.
Every 3 days · medium confidenceComing wipes
- 2d 23hSat 31 Oct, 18:04 UTC18:04 UK
- 5d 23hTue 3 Nov, 18:07 UTC18:07 UK
- 8d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
- 8d 23hFri 6 Nov, 18:10 UTC18:10 UK
- 11d 23hMon 9 Nov, 18:13 UTC18:13 UK
- 14d 23hThu 12 Nov, 18:16 UTC18:16 UK
- 17d 23hSun 15 Nov, 18:19 UTC18:19 UK
- 20d 23hWed 18 Nov, 18:22 UTC18:22 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 31 Oct, 18:04 UTC18:04 UK · in 2d 23hNext wipe expected · every 3 days
-
Sun 25 Oct, 17:58 UTC 17:58 UK · 3d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 22 Oct, 17:55 UTC 18:55 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Mon 19 Oct, 18:01 UTC 19:01 UK · 9d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Fri 16 Oct, 17:55 UTC 18:55 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Tue 13 Oct, 17:56 UTC 18:56 UK · 15d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 0
-
Sat 10 Oct, 17:55 UTC 18:55 UK · 18d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 3 days
- Players before
- 1
-
Wed 7 Oct, 17:56 UTC 18:56 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 0
-
Sun 4 Oct, 17:55 UTC 18:55 UK · 24d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Thu 1 Oct, 18:05 UTC FW 19:05 UK · 27d agoForce wipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Mon 28 Sep, 17:55 UTC 18:55 UK · 30d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 3 days
- Players before
- 1
Show all 17 wipes
-
Fri 25 Sep, 17:55 UTC 18:55 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Tue 22 Sep, 17:55 UTC 18:55 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 1
-
Sat 19 Sep, 05:26 UTC 06:26 UK · 39d agoWipe delivered
- Peak
- 9
- Crowd
- halved by day 2
- Lasted
- 3.5 days
- Players before
- 0
-
Fri 18 Sep, 11:33 UTC 12:33 UK · 40d agoWipe delivered
- Peak
- 9
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
-
Thu 17 Sep, 17:50 UTC 18:50 UK · 41d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Wed 16 Sep, 04:00 UTC 05:00 UK · 42d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
-
Tue 15 Sep, 11:52 UTC 12:52 UK · 43d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Friendly Seattle: No KOS | Chill | Noob Friendly 31 / 100
- [US] Enardo - Random Farming - Small One Grid | OneGrid 11 / 50
- [NA] Willjum's Solo Only | Thursday Wipes 5 / 100
- [NA] Willjum's Casual Solo/Duo Monthly 8 / 175
- Rust Degens - US Vanilla | Fridays 12 / 150
- Hempville 420 No Kos Low Decay / Limited PvP 6 / 90
Quick answers
From the figures on this page.
Player count
Where does Actual real True One Grid 1 Grid | 10/25 place among Rust servers?
Ranked #6,269 on player hours over the last seven days, Actual real True One Grid 1 Grid | 10/25 is #1,009 in North America and in the top 28% of all ranked servers.
Is Actual real True One Grid 1 Grid | 10/25 busy at the moment?
The last sighting of Actual real True One Grid 1 Grid | 10/25 was 8 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 3. The busiest hour over the last 48 hours was 15:00 UTC, averaging 1 players.
Server rules
Which map is active on Actual real True One Grid 1 Grid | 10/25?
The game generates the procedural map on Actual real True One Grid 1 Grid | 10/25 at size 1,000 with seed 79905603. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.
What settings and rules should you know for Actual real True One Grid 1 Grid | 10/25?
The name of Actual real True One Grid 1 Grid | 10/25 gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Actual real True One Grid 1 Grid | 10/25 based?
With its NA tag, Actual real True One Grid 1 Grid | 10/25 places itself in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 209.205.225.2:28020 is its address.
What is the performance like on Actual real True One Grid 1 Grid | 10/25?
Server fps over the last 48 hours averaged 30; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 3,564. The highest memory reading was 1,286 MB. Players feel a rising entity count and low fps as lag.
Is Actual real True One Grid 1 Grid | 10/25 up, and how good is its uptime?
Actual real True One Grid 1 Grid | 10/25 is offline at the moment, with the last sighting 8 hours ago. Its reported uptime suggests a restart roughly 23 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Actual real True One Grid 1 Grid | 10/25 using?
The version on Actual real True One Grid 1 Grid | 10/25 is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on Actual real True One Grid 1 Grid | 10/25?
At their busiest, its recent wipes drew an average of 2 players. After 1 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 60% of recent wipes. Where that did not hold, it dropped below half by day 1.5.
On what schedule does Actual real True One Grid 1 Grid | 10/25 reset its map?
About every 3 days is how often Actual real True One Grid 1 Grid | 10/25 has wiped lately. You can expect its next wipe on Saturday 31 October at 18:04 UTC. You are playing a world created 3 days.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Actual real True One Grid 1 Grid | 10/25 part of?
These Rust Wipe Tracker lists take Actual real True One Grid 1 Grid | 10/25: Modded Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Actual real True One Grid 1 Grid | 10/25?
The game's server browser picks up these Actual real True One Grid 1 Grid | 10/25 tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser files it under North America; oxidation (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Actual real True One Grid 1 Grid | 10/25?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 209.205.225.2:28020.
