Rimstserver
Offline 210.131.210.185:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly 40 / 200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 9 / 200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 24 / 200
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 18 / 200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly 23 / 150
- [EU/GER] Rust Norddeutschland PVE 1 / 100
Quick answers
From the figures on this page.
Population
How does Rimstserver compare with other Rust servers in the rankings?
A seven-day player-hours count places Rimstserver at #15,858: the top 72% of every ranked server.
Is Rimstserver busy at the moment?
At the moment Rimstserver is offline, having last been seen 17 days 8 hours ago.
Map and rules
On what map does Rimstserver take place?
Size 4,250 and seed 1641485118 define the procedural map Rimstserver runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Rimstserver, and what settings does it run?
The name of Rimstserver gives no gather rate. 8 players is the group limit, since the game's default applies. It runs pve, other players cannot be fought. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Rimstserver?
There is no region published for Rimstserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 210.131.210.185:28015.
Is Rimstserver up, and how good is its uptime?
Offline for now: Rimstserver was last seen 17 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Rimstserver using?
Rust network protocol 2633 and build 165217 on Linux is what Rimstserver runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Rimstserver wipe? What schedule does it follow?
There are too few of Rimstserver's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 52 days 8 hours.
Tags and listings
Where does Rimstserver appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rimstserver: Rust community servers, unmodded and Best Rust PvE servers. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Rimstserver?
Read off the game's server browser, the tags for Rimstserver are: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): It holds 6 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^p (PvE): There's no player combat; the world itself is the threat. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Rimstserver?
Enter client.connect 210.131.210.185:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.