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Network live 11,767 servers online 60,429 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust TestServer

Online 211.106.63.210:28015 checked 8m ago

oxide
Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
14d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average 416 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 277 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average 42 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 35 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 75 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 94 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Rust TestServer against other Rust servers?

Over the past seven days, Rust TestServer has climbed to #15,339 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on Rust TestServer?

At the moment 0 players are on Rust TestServer, which has 50 slots. Averaged over the past week: 0 players.

Map and rules

What is the current map on Rust TestServer?

The game generates the procedural map on Rust TestServer at size 4,250 with seed 856364890. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Rust TestServer?

You will not find a gather rate in the name of Rust TestServer. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

About the server

In which region is Rust TestServer based?

No region is published by Rust TestServer. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 211.106.63.210:28015.

What is the performance like on Rust TestServer?

Server fps over the last 48 hours averaged 95; the lowest was 60. Buildings, deployables and all the rest of the world pushed its entity count as high as 188,809. 8,408 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Rust TestServer, and is it currently online?

Rust TestServer is up and online at the moment. The uptime it reports puts its last restart at about 2 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.

What Rust version is Rust TestServer using?

Rust network protocol 2635 and build 167781 on Windows is what Rust TestServer runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

On what schedule does Rust TestServer reset its map?

There are too few of Rust TestServer's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 14 days 4 hours.

Tags and listings

Where does Rust TestServer appear in Rust Wipe Tracker lists and filters?

You will find Rust TestServer on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust TestServer?

The game's server browser picks up these Rust TestServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to Rust TestServer?

Enter client.connect 211.106.63.210:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.