private-homelab
Offline 211.230.217.86:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 9 Oct, 08:29 UTC 09:29 UK · 20d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 8 Oct, 23:40 UTC 00:40 UK · 20d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Thu 8 Oct, 06:44 UTC 07:44 UK · 21d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 108 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 168 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 49 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24 / 1000
Quick answers
From the figures on this page.
Population
Where does private-homelab place among Rust servers?
Over the past seven days, private-homelab has climbed to #15,891 for player hours, putting it in the top 72% of all ranked servers.
What is the current population on private-homelab?
The last sighting of private-homelab was 19 days 23 hours ago; it is offline right now.
Server rules
What is the current map on private-homelab?
The game generates the procedural map that private-homelab runs.
What settings and rules should you know for private-homelab?
You will not find a gather rate in the name of private-homelab. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is private-homelab based?
You will find no region published by private-homelab. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 211.230.217.86:28015.
How reliable is private-homelab, and is it currently online?
The current status for private-homelab is offline, last seen 19 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does private-homelab operate?
On Linux, private-homelab runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What should you expect from wipe day on private-homelab?
0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does private-homelab reset its map?
No next wipe can be predicted for private-homelab, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 20 days.
Tags and filters
Where does private-homelab appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take private-homelab: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on private-homelab?
The game's server browser picks up these private-homelab tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to private-homelab?
Enter client.connect 211.230.217.86:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.