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Network live 11,749 servers online 65,278 players aboard 195 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Grand theft Auto 6.2

Online 211.51.104.195:28015 checked 9m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 22d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 1 players now 100% full
17-day averagepeak 1
#4,547ranktop 20%
22d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75112:0017:0010:0019:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0017:0010:0019:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 7 Oct, 03:04 UTC 04:04 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 6 Oct, 18:03 UTC 19:03 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  3. Fri 2 Oct, 03:45 UTC 04:45 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    4.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 164 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 124 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 187 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 69 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 13 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Grand theft Auto 6.2 against other Rust servers?

Over the past seven days, Grand theft Auto 6.2 has climbed to #4,547 for player hours, putting it in the top 20% of all ranked servers.

What is the current population on Grand theft Auto 6.2?

At the moment 1 players are on Grand theft Auto 6.2, which has 1 slots. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 13:00 UTC, averaging 1 players.

Map and rules

On what map does Grand theft Auto 6.2 take place?

Size 4,000 and seed 1361858059 define the procedural map Grand theft Auto 6.2 runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Wiped 22 days ago.

What are the rules on Grand theft Auto 6.2, and what settings does it run?

The name of Grand theft Auto 6.2 gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.

About the server

In which region is Grand theft Auto 6.2 based?

No region is published by Grand theft Auto 6.2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 211.51.104.195:28015.

Does Grand theft Auto 6.2 perform well?

The 48-hour average for server fps stands at 101, never dipping below 66. The world held as many as 142,207 entities: buildings, deployables and the rest. 3,726 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

What is the uptime of Grand theft Auto 6.2, and is it online?

Right now, Grand theft Auto 6.2 is online. The uptime it reports puts its last restart at about 2 hours ago. It was up 64 of 168 hours over the last 7 full days, 38% of the time. It was first seen by Rust Wipe Tracker on 1 October 2026.

On what Rust version does Grand theft Auto 6.2 operate?

Rust network protocol 2635 and build 168909 on Windows is what Grand theft Auto 6.2 runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on Grand theft Auto 6.2 when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does Grand theft Auto 6.2 wipe, and at what times?

Grand theft Auto 6.2 wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 22 days 8 hours have passed since this world was made.

Tags and listings

Where does Grand theft Auto 6.2 appear across the Rust Wipe Tracker lists and filters?

You will find Grand theft Auto 6.2 on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Grand theft Auto 6.2?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags Grand theft Auto 6.2 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join Grand theft Auto 6.2?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 211.51.104.195:28015. A queue is likely, as it is full right now.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.