MonkeyCode Test Server
Offline 212.107.29.75:28015 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 167 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 192 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 67 / 700
- RustSpain.com | EU Main 12 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17 / 1000
Quick answers
From the figures on this page.
Player count
Where does MonkeyCode Test Server place among Rust servers?
In the top – of all ranked servers sits MonkeyCode Test Server, at #15,049 on hours played over seven days.
Is MonkeyCode Test Server busy at the moment?
The last sighting of MonkeyCode Test Server was 45 days ago; it is offline right now.
Map and rules
What is the current map on MonkeyCode Test Server?
A procedural map, generated by the game, is what MonkeyCode Test Server runs.
Which settings and rules apply on MonkeyCode Test Server?
You will not find a gather rate in the name of MonkeyCode Test Server. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What location does MonkeyCode Test Server run from?
You will find no region published by MonkeyCode Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 212.107.29.75:28015.
What is the uptime of MonkeyCode Test Server, and is it online?
MonkeyCode Test Server is offline at the moment, with the last sighting 45 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does MonkeyCode Test Server operate?
Rust network protocol 2633 and build 162929 on Linux is what MonkeyCode Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does MonkeyCode Test Server reset its map?
There are too few of MonkeyCode Test Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 55 days 10 hours.
Tags and listings
Where does MonkeyCode Test Server appear in Rust Wipe Tracker lists and filters?
You will find MonkeyCode Test Server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on MonkeyCode Test Server?
Read off the game's server browser, the tags for MonkeyCode Test Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join MonkeyCode Test Server?
Enter client.connect 212.107.29.75:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.