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Network live 11,748 servers online 63,000 players aboard 200 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Server_217_DevBlog

Offline 212.110.152.61:28015 checked 9d ago

modded
Tracking number · connect
Wipe progress · wiped 30d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak –
#15,347ranktop 70%
30d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct20 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 29 Sep, 11:00 UTC 12:00 UK · 30d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep, 14:27 UTC 15:27 UK · 31d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  3. Sat 26 Sep, 13:24 UTC 14:24 UK · 32d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 167 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 192 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 67 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 12 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 17 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Server_217_DevBlog against other Rust servers?

Over the past seven days, Server_217_DevBlog has climbed to #15,347 for player hours, putting it in the top 70% of all ranked servers.

Is Server_217_DevBlog busy at the moment?

At the moment Server_217_DevBlog is offline, having last been seen 9 days ago.

Rules and settings

Which map is active on Server_217_DevBlog?

The map on Server_217_DevBlog is procedural, produced by the game.

What are the rules on Server_217_DevBlog, and what settings does it run?

You will not find a gather rate in the name of Server_217_DevBlog. It states no limit on group size. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The VAC anti-cheat from Valve is disabled.

About the server

What is the location of Server_217_DevBlog?

You will find no region published by Server_217_DevBlog. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 212.110.152.61:28015 is its address.

How reliable is Server_217_DevBlog, and is it currently online?

Server_217_DevBlog is offline at the moment, with the last sighting 9 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 26 September 2026.

What Rust version is Server_217_DevBlog using?

On Windows, Server_217_DevBlog runs Rust network protocol 2183. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What should you expect from wipe day on Server_217_DevBlog?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does Server_217_DevBlog reset its map?

Server_217_DevBlog wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 days.

Tags and filters

Where does Server_217_DevBlog appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Server_217_DevBlog are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded.

How should you read the tags on Server_217_DevBlog?

The game's server browser picks up these Server_217_DevBlog tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; v2183 (Protocol): Protocol 2183 is required; a different version can't join; oxide (Oxide): Oxide (uMod), a plugin framework, is installed here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; h5e7466bf (Custom tag): The owner or a plugin set this non-standard tag; stok (Custom tag): The owner or a plugin set this non-standard tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Server_217_DevBlog?

Enter client.connect 212.110.152.61:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
v2183
Protocol Protocol 2183 is required; a different version can't join.

Mods and access

oxide
Oxide Oxide (uMod), a plugin framework, is installed here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

h5e7466bf
Custom tag The owner or a plugin set this non-standard tag.
stok
Custom tag The owner or a plugin set this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.