Local Rust Dev
Offline 212.142.65.126:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 19:24 UTC 20:24 UK · 24d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 3 Oct, 17:01 UTC 18:01 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
-
Fri 2 Oct, 19:26 UTC 20:26 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Sun 27 Sep, 13:10 UTC 14:10 UK · 32d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 5.3 days
- Players before
- 0
-
Fri 25 Sep, 20:09 UTC 21:09 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 162 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 83 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 256 / 700
- RustSpain.com | EU Main 350 / 350
Quick answers
From the figures on this page.
Population
Where does Local Rust Dev place among Rust servers?
A seven-day player-hours count places Local Rust Dev at #15,344: the top 69% of every ranked server.
How many players are on Local Rust Dev right now?
The last sighting of Local Rust Dev was 7 days 1 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Map and rules
Which map is active on Local Rust Dev?
A procedural map, generated by the game, is what Local Rust Dev runs.
Which settings and rules apply on Local Rust Dev?
You will not find a gather rate in the name of Local Rust Dev. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Local Rust Dev based?
No region is published by Local Rust Dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 212.142.65.126:28015 is its address.
Is Local Rust Dev up, and how good is its uptime?
Local Rust Dev is offline at the moment, with the last sighting 7 days 1 hours ago. It was up 2 of 168 hours over the last 7 full days, 1% of the time. It was first seen by Rust Wipe Tracker on 19 September 2026.
On what Rust version does Local Rust Dev operate?
Rust network protocol 2634 and build 167781 on Windows is what Local Rust Dev runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on Local Rust Dev?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
How often does Local Rust Dev wipe, and at what times?
There is no next wipe to predict for Local Rust Dev: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 24 days 20 hours.
Server tags
Where does Local Rust Dev appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Local Rust Dev: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Local Rust Dev?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags Local Rust Dev publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Local Rust Dev?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 212.142.65.126:28015.