server_name
Offline 212.164.26.104:28016 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
How does server_name compare with other Rust servers in the rankings?
In the top 44% of all ranked servers sits server_name, at #9,733 on hours played over seven days.
Is server_name busy at the moment?
The last sighting of server_name was 3 days 11 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Map and rules
On what map does server_name take place?
The game generates the procedural map that server_name runs.
What settings and rules should you know for server_name?
No gather rate appears in the name of server_name. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does server_name run from?
No region is published by server_name. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 212.164.26.104:28016.
How reliable is server_name, and is it currently online?
The current status for server_name is offline, last seen 3 days 11 hours ago. It was up 2 of 72 hours over the last 3 full days, 3% of the time. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.
What Rust version is server_name using?
The version on server_name is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does server_name reset its map?
To tell its rhythm we would need more of server_name's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 4 days 3 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is server_name part of?
These Rust Wipe Tracker lists take server_name: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on server_name?
Read off the game's server browser, the tags for server_name are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join server_name?
Enter client.connect 212.164.26.104:28016 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.