Test
Offline 212.178.19.152:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 07:16 UTC 08:16 UK · 22d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Tue 6 Oct, 18:23 UTC 19:23 UK · 22d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 249 / 250
- Rustoria.co - EU East Long 187 / 225
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 25 / 100
- Rustoria.co - EU East Medium 87 / 200
Quick answers
From the figures on this page.
Player activity
How does Test compare with other Rust servers in the rankings?
In the top 67% of all ranked servers sits Test, at #14,926 on hours played over seven days.
How many players are on Test right now?
At the moment Test is offline, having last been seen 21 days 17 hours ago.
Rules and settings
What are the rules on Test, and what settings does it run?
You will not find a gather rate in the name of Test. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
What location does Test run from?
There is no region published for Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 212.178.19.152:28015.
How reliable is Test, and is it currently online?
The current status for Test is offline, last seen 21 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 6 October 2026.
On what Rust version does Test operate?
On Windows, Test runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on Test?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
How often does Test wipe, and at what times?
Its rhythm cannot yet be told: too few of Test's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 21 days 22 hours.
Server tags
Where does Test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Test?
The game's server browser picks up these Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 212.178.19.152:28015.