John's Private Rust
Offline 212.20.115.81:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 328 / 375
- Rustoria.co - EU East Long 215 / 250
- Rusty Moose |EU Main| 38 / 250
- Rustoria.co - EU Main 30 / 250
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU East Medium 74 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of John's Private Rust against other Rust servers?
Over the past seven days, John's Private Rust has climbed to #16,408 for player hours, putting it in the top 69% of all ranked servers.
Is John's Private Rust busy at the moment?
At the moment John's Private Rust is offline, having last been seen 27 days 9 hours ago.
Map and rules
What is the current map on John's Private Rust?
A procedural map, generated by the game, is what John's Private Rust runs.
What are the rules on John's Private Rust, and what settings does it run?
The name of John's Private Rust gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does John's Private Rust run from?
There is no region published for John's Private Rust. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 212.20.115.81:28015.
Is John's Private Rust up, and how good is its uptime?
The current status for John's Private Rust is offline, last seen 27 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 1 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is John's Private Rust using?
On Windows, John's Private Rust runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does John's Private Rust wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of John's Private Rust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 11 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is John's Private Rust part of?
These Rust Wipe Tracker lists take John's Private Rust: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on John's Private Rust?
The game's server browser picks up these John's Private Rust tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join John's Private Rust?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 212.20.115.81:28015.