RAPTORSLAKE
Online 212.22.93.27:28014 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 13h.
The force wipe · high confidenceComing wipes
- 7d 13hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 13hThu 3 Dec, 19:00 UTC19:00 UKFW
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 13hNext wipe expected · the force wipe
-
Tue 27 Oct, 08:44 UTC 08:44 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 18 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 68 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 45 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 4 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 57 / 1000
Quick answers
From the figures on this page.
Player count
Where does RAPTORSLAKE place among Rust servers?
In the top 45% of all ranked servers sits RAPTORSLAKE, at #10,102 on hours played over seven days.
Is RAPTORSLAKE busy at the moment?
At the moment 0 players are on RAPTORSLAKE, which has 100 slots. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 1 players.
Server rules
Which map is active on RAPTORSLAKE?
Size 6,000 and seed 1605290779 define the procedural map RAPTORSLAKE runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on RAPTORSLAKE?
No gather rate appears in the name of RAPTORSLAKE. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What location does RAPTORSLAKE run from?
There is no region published for RAPTORSLAKE. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 212.22.93.27:28014.
What is the performance like on RAPTORSLAKE?
The 48-hour average for server fps stands at 66, never dipping below 65. Buildings, deployables and all the rest of the world pushed its entity count as high as 196,111. The highest memory reading was 3,957 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of RAPTORSLAKE, and is it online?
Right now, RAPTORSLAKE is online. Its reported uptime suggests a restart roughly 11 hours ago. 98% is the uptime for the last 2 full days, up for 47 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
On what Rust version does RAPTORSLAKE operate?
Rust network protocol 2635 and build 168909 on Windows is what RAPTORSLAKE runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does RAPTORSLAKE reset its map?
RAPTORSLAKE wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 44 hours. A wipe every month is the schedule given in its tags.
Tags and filters
On Rust Wipe Tracker, which lists and filters is RAPTORSLAKE part of?
These Rust Wipe Tracker lists take RAPTORSLAKE: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags on RAPTORSLAKE?
gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags RAPTORSLAKE publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to RAPTORSLAKE?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 212.22.93.27:28014.
