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Network live 11,703 servers online 41,069 players aboard 98 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |

Online 212.22.93.52:28014 checked 10m ago

biweekly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 02:37 UK Fri 30 Oct, 02:37 UTC in 1d 0h · medium confidence
0/ 50 players now 0% full
17-day averagepeak 7
#3,132ranktop 14%
12d agolast wipebiweekly schedule
1d 0hnext wipeFri 30 Oct, 02:37 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Friday 30 October, 02:37 UTC · 02:37 UK, in 1d 0h.

Every other Friday at 02:37 UTC · medium confidence
14 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
12wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  1. 1d 0hFri 30 Oct, 02:37 UTC02:37 UK
  2. 7d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 15d 0hFri 13 Nov, 02:37 UTC02:37 UK
  4. 29d 0hFri 27 Nov, 02:37 UTC02:37 UK
  5. 35d 17hThu 3 Dec, 19:00 UTC19:00 UKFW
  6. 43d 0hFri 11 Dec, 02:37 UTC02:37 UK

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 38 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 02:37 UTC02:37 UK · in 1d 0h
    Next wipe expected · every other Friday at 02:37 UTC
  2. Fri 16 Oct, 02:37 UTC 03:37 UK · 12d ago
    Wipe delivered
    Peak
    11
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Fri 2 Oct, 02:46 UTC 03:46 UK · 26d ago
    Wipe delivered
    Peak
    12
    Crowd
    halved by day 6
    Lasted
    14 days
    Players before
    0
  4. Fri 18 Sep, 03:14 UTC 04:14 UK · 40d ago
    Wipe delivered
    Peak
    14
    Crowd
    halved by day 4
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average 178 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average 28 / 200
  5. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average 11 / 100
  6. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 49 on average 53 / 250
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | against other Rust servers?

Over the past seven days, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | has climbed to #3,132 for player hours, putting it in the top 14% of all ranked servers.

What is the current population on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

At the moment 0 players are on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, which has 50 slots. The seven-day figures show an average of 1 players and a peak of 7. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 3 players.

Map and rules

Which map is active on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

Generated by the game with seed 477406466, the procedural map on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is size 4,250. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

The name of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | gives no gather rate. Up to 8 players can join a group, the default for the game. You get pve here, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched off.

About the server

What is the location of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

There is no region published for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 212.22.93.52:28014 is its address.

How smoothly does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | run?

Server fps over the last 48 hours averaged 63; the lowest was 50. The world held as many as 156,009 entities: buildings, deployables and the rest. The highest memory reading was 4,666 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, and is it currently online?

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is up and online at the moment. The uptime it reports puts its last restart at about 3 hours ago. 97% is the uptime for the last 7 full days, up for 163 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | operate?

The version on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | handle its wipe days?

At their busiest, its recent wipes drew an average of 12 players. On the latest wipe, 38 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 5.

On what schedule does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | reset its map?

You will find [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | wiping every other Friday at 02:37 UTC. You can expect its next wipe on Friday 30 October at 02:37 UTC. 12 days 23 hours have passed since this world was made. Its tags give the wipe schedule as every two weeks.

Tags and listings

On Rust Wipe Tracker, which lists and filters is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | part of?

You will find [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

The game's server browser picks up these [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; jp0 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 212.22.93.52:28014. You will find its website at http://tlshop.gamestores.app/.

Server tags

what each one means

Published as mp50,ptrak,jp0,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^p
PvE No PvP here: the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

jp0
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.