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Network live 11,883 servers online 104,335 players aboard 530 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Pelican Test

Offline 212.247.125.89:27015 checked 15d ago

monthly wipes vanillamoddedcarbon
Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 23h
1/ 50 players now 2% full
07-day averagepeak –
#14,234ranktop 66%
15d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct18 Oct19 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 23h.

The force wipe

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 23h
    Next wipe expected · the force wipe
  2. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 67 / 700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average 206 / 700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 23 / 1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 76 on average 136 / 1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 71 on average 250 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 67 on average 433 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Pelican Test against other Rust servers?

In the top 66% of all ranked servers sits Pelican Test, at #14,234 on hours played over seven days.

How many players are on Pelican Test right now?

The last sighting of Pelican Test was 15 days 18 hours ago; it is offline right now.

Server rules

On what map does Pelican Test take place?

A procedural map, generated by the game, is what Pelican Test runs.

What are the rules on Pelican Test, and what settings does it run?

You will not find a gather rate in the name of Pelican Test. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is Pelican Test based?

No region is published by Pelican Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 212.247.125.89:27015.

What is the uptime of Pelican Test, and is it online?

The current status for Pelican Test is offline, last seen 15 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 14 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Pelican Test using?

The version on Pelican Test is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

On what schedule does Pelican Test reset its map?

This next-wipe estimate for Pelican Test is based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 15 days 19 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.

Server tags

Where does Pelican Test appear across the Rust Wipe Tracker lists and filters?

You will find Pelican Test on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is the meaning of the server tags on Pelican Test?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags Pelican Test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Pelican Test?

Enter client.connect 212.247.125.89:27015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.