TEST
Offline 212.3.149.11:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 656 / 750
- Rustoria.co - EU Main 51 / 250
- Rusty Moose |EU Main| 89 / 250
- Rustoria.co - EU East Long 369 / 450
- Rustoria.co - EU East Medium 177 / 250
- Rustafied.com - EU Friday 162 / 250
Quick answers
From the figures on this page.
Player count
Where does TEST place among Rust servers?
Over the past seven days, TEST has climbed to #15,705 for player hours, putting it in the top 66% of all ranked servers.
What is the current population on TEST?
The last sighting of TEST was 27 days 6 hours ago; it is offline right now.
Server rules
On what map does TEST take place?
The map on TEST is procedural, produced by the game.
Which settings and rules apply on TEST?
No gather rate appears in the name of TEST. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does TEST run from?
No region is published by TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 212.3.149.11:28015.
What is the uptime of TEST, and is it online?
The current status for TEST is offline, last seen 27 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 30 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does TEST operate?
Rust network protocol 2633 and build 165217 on Windows is what TEST runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does TEST wipe, and at what times?
To tell its rhythm we would need more of TEST's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 7 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is TEST part of?
These Rust Wipe Tracker lists take TEST: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on TEST?
The game's server browser picks up these TEST tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 212.3.149.11:28015.