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Network live 11,700 servers online 38,590 players aboard 91 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

oxybool local

Offline 212.31.110.99:28015 checked 19d ago

Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,863ranktop 72%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 13:33 UTC 14:33 UK · 19d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 169 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 121 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 17 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average 15 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 18 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 29 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does oxybool local compare with other Rust servers in the rankings?

In the top 72% of all ranked servers sits oxybool local, at #15,863 on hours played over seven days.

What is the current population on oxybool local?

At the moment oxybool local is offline, having last been seen 19 days 12 hours ago.

Server rules

On what map does oxybool local take place?

The map on oxybool local is procedural, produced by the game.

What are the rules on oxybool local, and what settings does it run?

The name of oxybool local gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Server details

What location does oxybool local run from?

There is no region published for oxybool local. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 212.31.110.99:28015 is its address.

What is the uptime of oxybool local, and is it online?

Offline for now: oxybool local was last seen 19 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 9 October 2026.

What Rust version is oxybool local using?

On Windows, oxybool local runs Rust network protocol 2634 and build 167231. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does oxybool local handle its wipe days?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does oxybool local wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of oxybool local's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 19 days 12 hours have passed since this world was made.

Tags and filters

Where does oxybool local appear in Rust Wipe Tracker lists and filters?

You will find oxybool local on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on oxybool local?

Read off the game's server browser, the tags for oxybool local are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to oxybool local?

Enter client.connect 212.31.110.99:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.