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Network live 11,704 servers online 51,358 players aboard 142 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

nameserver

Offline 212.32.192.252:28015 checked 20d ago

Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 8 players now 0% full
07-day averagepeak –
#14,871ranktop 67%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 01:36 UTC 02:36 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 30 Sep, 09:58 UTC 10:58 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  3. Sat 26 Sep, 16:32 UTC 17:32 UK · 31d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    3.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average 389 / 425
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average 22 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average 45 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 180 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 69 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 77 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does nameserver place among Rust servers?

Over the past seven days, nameserver has climbed to #14,871 for player hours, putting it in the top 67% of all ranked servers.

Is nameserver busy at the moment?

At the moment nameserver is offline, having last been seen 20 days 4 hours ago.

Map and rules

On what map does nameserver take place?

The game generates the procedural map that nameserver runs.

What are the rules on nameserver, and what settings does it run?

The name of nameserver gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of nameserver?

No region is published by nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 212.32.192.252:28015 is its address.

How reliable is nameserver, and is it currently online?

Offline for now: nameserver was last seen 20 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 16 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does nameserver operate?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on nameserver?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does nameserver reset its map?

No next wipe can be predicted for nameserver, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 25 days 22 hours.

Tags and listings

Where does nameserver appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take nameserver: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on nameserver?

The game's server browser picks up these nameserver tags: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to nameserver?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 212.32.192.252:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players It holds 8 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.