STALKER_Chernobyl_Zone
Offline 212.32.208.22:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 433 / 400
- Rustoria.co - EU East Long 340 / 350
- Rusty Moose |EU Main| 37 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 48 / 100
- Rustoria.co - EU East Medium 145 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of STALKER_Chernobyl_Zone against other Rust servers?
Over the past seven days, STALKER_Chernobyl_Zone has climbed to #12,182 for player hours, putting it in the top 53% of all ranked servers.
What is the current population on STALKER_Chernobyl_Zone?
The last sighting of STALKER_Chernobyl_Zone was 36 days 22 hours ago; it is offline right now.
Server rules
Which map is active on STALKER_Chernobyl_Zone?
A procedural map, generated by the game, is what STALKER_Chernobyl_Zone runs.
What are the rules on STALKER_Chernobyl_Zone, and what settings does it run?
The name of STALKER_Chernobyl_Zone gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does STALKER_Chernobyl_Zone run from?
There is no region published for STALKER_Chernobyl_Zone. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 212.32.208.22:28015.
Is STALKER_Chernobyl_Zone up, and how good is its uptime?
STALKER_Chernobyl_Zone is offline at the moment, with the last sighting 36 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 22 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is STALKER_Chernobyl_Zone using?
Rust network protocol 2633 and build 165217 on Windows is what STALKER_Chernobyl_Zone runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does STALKER_Chernobyl_Zone reset its map?
There are too few of STALKER_Chernobyl_Zone's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 36 days 23 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is STALKER_Chernobyl_Zone part of?
These Rust Wipe Tracker lists take STALKER_Chernobyl_Zone: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on STALKER_Chernobyl_Zone?
Read off the game's server browser, the tags for STALKER_Chernobyl_Zone are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join STALKER_Chernobyl_Zone?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 212.32.208.22:28015.