ftghy
Offline 212.35.173.69:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 630 / 725
- Rustoria.co - EU East Long 517 / 525
- Rusty Moose |EU Main| 60 / 250
- Rustoria.co - EU Main 41 / 250
- Rustafied.com - EU Friday 152 / 225
- Rustoria.co - EU East Medium 249 / 250
Quick answers
From the figures on this page.
Population
How does ftghy compare with other Rust servers in the rankings?
Over the past seven days, ftghy has climbed to #12,154 for player hours, putting it in the top 55% of all ranked servers.
Is ftghy busy at the moment?
At the moment ftghy is offline, having last been seen 21 days 3 hours ago.
Map and rules
Which map is active on ftghy?
The game generates the procedural map that ftghy runs.
Which settings and rules apply on ftghy?
The name of ftghy gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of ftghy?
There is no region published for ftghy. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 212.35.173.69:28015 is its address.
What is the uptime of ftghy, and is it online?
Offline for now: ftghy was last seen 21 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ftghy operate?
The version on ftghy is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does ftghy reset its map?
To tell its rhythm we would need more of ftghy's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 21 days 5 hours.
Tags and listings
Where does ftghy appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ftghy are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on ftghy?
gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags ftghy publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to ftghy?
Enter client.connect 212.35.173.69:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.