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Network live 11,765 servers online 59,281 players aboard 134 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DeadZone Vanilla | Monthly | EU | LARGE

Online EU 212.4.138.244:28041 checked 9m ago

monthly wipes moddedcarbon
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 20h · high confidence
1/ 100 players now 1% full
17-day averagepeak 7
#3,148ranktop 14% · #1168 in EU
27d agolast wipemonthly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 20h.

The force wipe · high confidence
3wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 20hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 20h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 17:44 UTC FW 18:44 UK · 27d ago
    Force wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average 60 / 700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 9 / 1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 76 on average 107 / 700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 69 on average 75 / 1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average 6 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 60 on average 252 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of DeadZone Vanilla | Monthly | EU | LARGE against other Rust servers?

On player hours over the last seven days, DeadZone Vanilla | Monthly | EU | LARGE ranks #3,148 overall and #1,168 in Europe, in the top 14% of all ranked servers.

What is the current population on DeadZone Vanilla | Monthly | EU | LARGE?

Checking now: 1 players on 100 slots at DeadZone Vanilla | Monthly | EU | LARGE. The seven-day figures show an average of 1 players and a peak of 7. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 2 players.

Server rules

On what map does DeadZone Vanilla | Monthly | EU | LARGE take place?

Size 4,250 and seed 2026 define the procedural map DeadZone Vanilla | Monthly | EU | LARGE runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on DeadZone Vanilla | Monthly | EU | LARGE?

The name of DeadZone Vanilla | Monthly | EU | LARGE gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Server details

What location does DeadZone Vanilla | Monthly | EU | LARGE run from?

Its EU tag puts DeadZone Vanilla | Monthly | EU | LARGE in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 212.4.138.244:28041.

What is the performance like on DeadZone Vanilla | Monthly | EU | LARGE?

The 48-hour average for server fps stands at 50, never dipping below 49. The world held as many as 115,412 entities: buildings, deployables and the rest. 3,911 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is DeadZone Vanilla | Monthly | EU | LARGE, and is it currently online?

You can find DeadZone Vanilla | Monthly | EU | LARGE online at present. About 18 hours ago is when it last restarted, judged by the uptime it gives. 83% is the uptime for the last 7 full days, up for 139 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is DeadZone Vanilla | Monthly | EU | LARGE using?

Rust network protocol 2635 and build 168909 on Linux is what DeadZone Vanilla | Monthly | EU | LARGE runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on DeadZone Vanilla | Monthly | EU | LARGE?

3 players is the average peak across its recent wipes. 41 hours after the latest wipe, the crowd reached its peak.

When does DeadZone Vanilla | Monthly | EU | LARGE wipe? What schedule does it follow?

Once a month is all DeadZone Vanilla | Monthly | EU | LARGE wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 27 days 4 hours have passed since this world was made. Its tags carry a monthly wipe schedule.

Tags and listings

On Rust Wipe Tracker, which lists and filters is DeadZone Vanilla | Monthly | EU | LARGE part of?

These Rust Wipe Tracker lists take DeadZone Vanilla | Monthly | EU | LARGE: Rust servers in Europe and Modded Rust servers. On the server list, apply Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it appears.

How should you read the tags on DeadZone Vanilla | Monthly | EU | LARGE?

Read off the game's server browser, the tags for DeadZone Vanilla | Monthly | EU | LARGE are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): In the server browser it appears under Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to DeadZone Vanilla | Monthly | EU | LARGE?

Enter client.connect 212.4.138.244:28041 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://dzrust.eu/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.