My Local Server
Offline 212.56.161.30:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 445 / 500
- Rustoria.co - EU East Long 273 / 300
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 82 / 100
- Rustoria.co - EU East Medium 103 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of My Local Server against other Rust servers?
A seven-day player-hours count places My Local Server at #11,927: the top 54% of every ranked server.
What is the current population on My Local Server?
At the moment My Local Server is offline, having last been seen 2 days 23 hours ago. Averaged over the past week: 1 players, peaking at 1.
Map and rules
On what map does My Local Server take place?
A procedural map, generated by the game, is what My Local Server runs.
What are the rules on My Local Server, and what settings does it run?
No gather rate appears in the name of My Local Server. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of My Local Server?
You will find no region published by My Local Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 212.56.161.30:28015.
How reliable is My Local Server, and is it currently online?
My Local Server is offline at the moment, with the last sighting 2 days 23 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 25 October 2026.
On what Rust version does My Local Server operate?
Rust network protocol 2635 and build 168909 on Windows is what My Local Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does My Local Server wipe? What schedule does it follow?
To tell its rhythm we would need more of My Local Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 2 days 23 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is My Local Server part of?
You will find My Local Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on My Local Server?
The game's server browser picks up these My Local Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join My Local Server?
Enter client.connect 212.56.161.30:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.