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Network live 11,667 servers online 48,316 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Test Server

Offline 212.68.225.49:28015 checked 23d ago

Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 10 players now 10% full
07-day averagepeak –
#14,510ranktop 65%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 5 Oct, 10:15 UTC 11:15 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct, 11:23 UTC 12:23 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Fri 2 Oct, 08:13 UTC 09:13 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2.1 days
    Players before
    0
  4. Wed 30 Sep, 14:22 UTC 15:22 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  5. Tue 29 Sep, 16:55 UTC 17:55 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  6. Tue 29 Sep, 10:19 UTC 11:19 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average 0 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 303 / 325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 11 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 25 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 49 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average 135 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does My Test Server place among Rust servers?

Over the past seven days, My Test Server has climbed to #14,510 for player hours, putting it in the top 65% of all ranked servers.

Is My Test Server busy at the moment?

At the moment My Test Server is offline, having last been seen 23 days 22 hours ago.

Rules and settings

On what map does My Test Server take place?

A procedural map, generated by the game, is what My Test Server runs.

What settings and rules should you know for My Test Server?

No gather rate appears in the name of My Test Server. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is My Test Server based?

You will find no region published by My Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 212.68.225.49:28015.

What is the uptime of My Test Server, and is it online?

My Test Server is offline at the moment, with the last sighting 23 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 28 September 2026.

On what Rust version does My Test Server operate?

Rust network protocol 2634 and build 166652 on Linux is what My Test Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does My Test Server handle its wipe days?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does My Test Server wipe? What schedule does it follow?

There is no next wipe to predict for My Test Server: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 23 days 22 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is My Test Server part of?

You will find My Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on My Test Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags My Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join My Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 212.68.225.49:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.