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Network live 11,851 servers online 93,847 players aboard 391 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

CrazyRust Test Server

Online 212.73.137.6:28017 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 7h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 40 players now 0% full
07-day averagepeak 1
#7,928ranktop 36%
7h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75116:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 19:49 UTCWIPEWiped Thu 29 Oct, 07:46 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040016:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 19:49 UTCWIPEWiped Thu 29 Oct, 07:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 07:46 UTC 07:46 UK · 7h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 28 Oct, 19:49 UTC 19:49 UK · 19h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Tue 20 Oct, 20:33 UTC 21:33 UK · 8d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    8 days
    Players before
    0
  4. Tue 20 Oct, 13:00 UTC 14:00 UK · 9d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  5. Tue 20 Oct, 05:18 UTC 06:18 UK · 9d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  6. Mon 19 Oct, 07:31 UTC 08:31 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  7. Sun 18 Oct, 05:45 UTC 06:45 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  8. Sat 17 Oct, 09:36 UTC 10:36 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  9. Thu 15 Oct, 17:40 UTC 18:40 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  10. Thu 15 Oct, 02:34 UTC 03:34 UK · 14d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
Show all 20 wipes
  1. Wed 14 Oct, 09:46 UTC 10:46 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  2. Tue 13 Oct, 21:38 UTC 22:38 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Tue 13 Oct, 11:42 UTC 12:42 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  4. Tue 13 Oct, 04:35 UTC 05:35 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Mon 12 Oct, 22:06 UTC 23:06 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Sun 11 Oct, 22:30 UTC 23:30 UK · 17d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Tue 6 Oct, 09:08 UTC 10:08 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.6 days
    Players before
    1
  8. Thu 1 Oct, 17:50 UTC FW 18:50 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    4.6 days
    Players before
    0
  9. Tue 29 Sep, 18:10 UTC 19:10 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1
  10. Mon 28 Sep, 14:50 UTC 15:50 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 179 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 80 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 351 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average 245 / 700
Help desk

Quick answers

From the figures on this page.

Player count

Where does CrazyRust Test Server place among Rust servers?

In the top 36% of all ranked servers sits CrazyRust Test Server, at #7,928 on hours played over seven days.

Is CrazyRust Test Server busy at the moment?

The current count is 0 players on 40 slots for CrazyRust Test Server. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 20:00 UTC, averaging 1 players.

Rules and settings

On what map does CrazyRust Test Server take place?

Generated by the game with seed 671800176, the procedural map on CrazyRust Test Server is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.

What are the rules on CrazyRust Test Server, and what settings does it run?

You will not find a gather rate in the name of CrazyRust Test Server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of CrazyRust Test Server?

There is no region published for CrazyRust Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 212.73.137.6:28017 is its address.

What is the performance like on CrazyRust Test Server?

The 48-hour average for server fps stands at 239, never dipping below 230. Buildings, deployables and all the rest of the world pushed its entity count as high as 11,020. 2,132 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of CrazyRust Test Server, and is it online?

You can find CrazyRust Test Server online at present. Its reported uptime suggests a restart roughly 6 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does CrazyRust Test Server operate?

On Linux, CrazyRust Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does CrazyRust Test Server handle its wipe days?

The average busiest point of its recent wipes was 2 players. 40 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the crowd did not hold.

How often does CrazyRust Test Server wipe, and at what times?

There is no next wipe to predict for CrazyRust Test Server: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 7 hours have passed since this world was made.

Server tags

Where does CrazyRust Test Server appear in Rust Wipe Tracker lists and filters?

You will find CrazyRust Test Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on CrazyRust Test Server?

gmrust (Game mode): Survival in standard Rust; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags CrazyRust Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join CrazyRust Test Server?

Enter client.connect 212.73.137.6:28017 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://srkhost.eu/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.