Rust Local
Offline 212.8.243.136:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 170 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 81 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 251 / 700
- RustSpain.com | EU Main 350 / 350
Quick answers
From the figures on this page.
Population
Where does Rust Local place among Rust servers?
A seven-day player-hours count places Rust Local at #15,448: the top – of every ranked server.
What is the current population on Rust Local?
The last sighting of Rust Local was 41 days 20 hours ago; it is offline right now.
Server rules
What is the current map on Rust Local?
The map on Rust Local is procedural, produced by the game.
Which settings and rules apply on Rust Local?
You will not find a gather rate in the name of Rust Local. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is not active.
Server details
In which region is Rust Local based?
There is no region published for Rust Local. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 212.8.243.136:28015.
How reliable is Rust Local, and is it currently online?
Rust Local is offline at the moment, with the last sighting 41 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.
On what Rust version does Rust Local operate?
Rust network protocol 2633 and build 164530 on Linux is what Rust Local runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Rust Local reset its map?
There are too few of Rust Local's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 48 days 22 hours.
Tags and filters
Where does Rust Local appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rust Local: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Rust Local?
Read off the game's server browser, the tags for Rust Local are: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Rust Local?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 212.8.243.136:28015.