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Network live 11,615 servers online 36,329 players aboard 54 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Lothar

Online 213.136.87.44:28215 checked 12m ago

quad moddedoxidesoftcore
Tracking number · connect
Wipe progress · wiped 22d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak 1
#14,296ranktop 64%
22d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 64% of all ranked servers, and #590 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 5 Oct, 19:30 UTC 20:30 UK · 22d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Mon 5 Oct, 08:27 UTC 09:27 UK · 22d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  3. Sun 4 Oct, 18:58 UTC 19:58 UK · 23d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  4. Fri 2 Oct, 18:43 UTC 19:43 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  5. Thu 1 Oct, 22:06 UTC FW 23:06 UK · 26d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  6. Mon 21 Sep, 17:44 UTC 18:44 UK · 36d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    10.2 days
    Players before
    0
  7. Sun 20 Sep, 19:11 UTC 20:11 UK · 37d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  8. Sun 20 Sep, 12:15 UTC 13:15 UK · 37d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Sat 19 Sep, 09:24 UTC 10:24 UK · 38d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  10. Fri 18 Sep, 18:45 UTC 19:45 UK · 39d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
Show all 12 wipes
  1. Thu 17 Sep, 19:57 UTC 20:57 UK · 40d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  2. Wed 16 Sep, 17:33 UTC 18:33 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average 1 / 100
  2. Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average 2 / 233
  3. [EA] Softcore 1quad · monthly · 69 on average 35 / 350
  4. [US] Facepunch Softcore 2NA · quad · monthly · 60 on average 44 / 300
  5. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average 25 / 150
  6. Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average 13 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Lothar against other Rust servers?

A seven-day player-hours count places Lothar at #14,296: the top 64% of every ranked server. The quad group puts it at #590.

What is the current population on Lothar?

Checking now: 0 players on 50 slots at Lothar. Averaged over the past week: 0 players, peaking at 1.

Rules and settings

What is the current map on Lothar?

Generated by the game with seed 1973365795, the procedural map on Lothar is size 3,000. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Lothar, and what settings does it run?

You will not find a gather rate in the name of Lothar. A group may hold 4 players at most (quad). You get softcore here, A softer Facepunch mode, where part of your loot stays with you. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is disabled.

About the server

What is the location of Lothar?

No region is published by Lothar. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 213.136.87.44:28215.

How smoothly does Lothar run?

Server fps over the last 48 hours averaged 56; the lowest was 9. Buildings, deployables and all the rest of the world pushed its entity count as high as 52,087. 1,728 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Lothar up, and how good is its uptime?

Right now, Lothar is online. About 2 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Lothar operate?

The version on Lothar is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on Lothar?

The average busiest point of its recent wipes was 2 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

When does Lothar wipe? What schedule does it follow?

Lothar wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 22 days 8 hours have passed since this world was made.

Server tags

Where does Lothar appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Lothar are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags on Lothar?

gmsoftcore (Game mode): Softcore rules, which are easier; mp50 (Max players): It holds 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Lothar publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Lothar?

Enter client.connect 213.136.87.44:28215 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are easier.
mp50
Max players It holds 50 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.